Crimcast welcomes Dr. Kishonna Gray, assistant professor at Eastern Kentucky University. Dr. Gray’s work focuses on race, class, gender, and criminal justice. Her book Race, Gender, and Deviance in Xbox Live explores how the gaming culture reproduces hegemonic masculinities that serve to marginalize the “other.” While much attention has focused on how (white) women are oppressed within the gaming community, Dr. Gray sheds light on the importance of understanding how intersectionality—the interlocking identities of race, gender, and class—impacts the experience of gaming.
Read entire Interview here: Race Gender & Deviance in Xbox Live
"Most gamers of color have isolated themselves into private parties, private chats, or just don't engage verbally at all," Dr. Gray said. "And that's sad because they can't take full advantage of the gaming experience that they paid for. So what's happening is a virtual ghettoization of minority gamers. [...] Because a person's identity is automatically revealed when a person speaks, they are targeted. I call it linguistic profiling. As soon as someone hears how you sound, they engage in this practice. They hear how you sound and react based on that. So a lot of black gamers are called derogatory terms because of how they sound. They don't have to do anything but sound black."
Read more here: Gaming While Black _
Manifest...My Reality: Seeing the World through the eyes of the 'other'